The platform has close to 200 million registered users, and it’s been available since 2007. If you are new to Roblox, the most important things to know are the admin commands. You can use code commands to perform all kinds of tasks in the games you design by yourself. Enter a command in the chatbox and watch what happens.
Jan 4th, 2019
Roblox Windows Error Simulator Command Prompt Commands Command
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Lol hi there i farted my pants i almost got the fbi called on me srhy mom i also ate a tiny bean person-le'fratzy STOP RUINING THE PAGE DUMMY also who uses this i bet this is going to be here until 202020220 edit edit source.
Windows 10 and Windows 8. In Search, search for and then select: System (Control Panel) Click the Advanced system settings link. Click Environment Variables. In the section System Variables (or User variables), find the PATH environment variable and select it. If the PATH environment variable does not exist, click New.
if game:GetService('RunService'):IsClient() then error('Script must be server-side in order to work; use h/ and not hl/') end
local Player,Mouse,mouse,UserInputService,ContextActionService = owner
do print('FE Compatibility code by Mokiros')local a=RealPlayer;script.Parent=a.Character;local b=Instance.new('RemoteEvent')b.Name='UserInput_Event'local function c()local d={_fakeEvent=true,Functions={},Connect=function(self,e)table.insert(self.Functions,e)end}d.connect=d.Connect;return d end;local f={Target=nil,Hit=CFrame.new(),KeyUp=c(),KeyDown=c(),Button1Up=c(),Button1Down=c(),Button2Up=c(),Button2Down=c()}local g={InputBegan=c(),InputEnded=c()}local CAS={Actions={},BindAction=function(self,h,i,j,..)CAS.Actions[h]=i and{Name=h,Function=i,Keys={..}}or nil end}CAS.UnbindAction=CAS.BindAction;local function k(self,l,..)local d=f[l]if d and d._fakeEvent then for m,e in pairs(d.Functions)do e(..)end end end;f.TrigEvent=k;g.TrigEvent=k;b.OnServerEvent:Connect(function(n,o)if n~=a then return end;f.Target=o.Target;f.Hit=o.Hit;if not o.isMouse then local p=o.UserInputStateEnum.UserInputState.Begin;if o.UserInputTypeEnum.UserInputType.MouseButton1 then return f:TrigEvent(p and'Button1Down'or'Button1Up')end;if o.UserInputTypeEnum.UserInputType.MouseButton2 then return f:TrigEvent(p and'Button2Down'or'Button2Up')end;for m,d in pairs(CAS.Actions)do for m,q in pairs(d.Keys)do if qo.KeyCode then d.Function(d.Name,o.UserInputState,o)end end end;f:TrigEvent(p and'KeyDown'or'KeyUp',o.KeyCode.Name:lower())g:TrigEvent(p and'InputBegan'or'InputEnded',o,false)end end)b.Parent=NLS([[local a=game:GetService('Players').LocalPlayer;local b=script:WaitForChild('UserInput_Event')local c=a:GetMouse()local d=game:GetService('UserInputService')local e=function(f,g)if g then return end;b:FireServer({KeyCode=f.KeyCode,UserInputType=f.UserInputType,UserInputState=f.UserInputState,Hit=c.Hit,Target=c.Target})end;d.InputBegan:Connect(e)d.InputEnded:Connect(e)local h,i;while wait(1/30)do if h~=c.Hit or i~=c.Target then h,i=c.Hit,c.Target;b:FireServer({isMouse=true,Target=i,Hit=h})end end]],Player.Character)local r=game;local s={__index=function(self,q)local t=rawget(self,'_RealService')if t then return typeof(t[q])'function'and function(m,..)return t[q](t,..)end or t[q]end end,__newindex=function(self,q,u)local t=rawget(self,'_RealService')if t then t[q]=u end end}local function v(d,w)d._RealService=typeof(w)'string'and r:GetService(w)or w;return setmetatable(d,s)end;local x={GetService=function(self,t)return rawget(self,t)or r:GetService(t)end,Players=v({LocalPlayer=v({GetMouse=function(self)return f end},Player)},'Players'),UserInputService=v(g,'UserInputService'),ContextActionService=v(CAS,'ContextActionService'),RunService=v({_btrs={},RenderStepped=r:GetService('RunService').Heartbeat,BindToRenderStep=function(self,h,m,i)self._btrs[h]=self.Heartbeat:Connect(i)end,UnbindFromRenderStep=function(self,h)self._btrs[h]:Disconnect()end},'RunService')}rawset(x.Players,'localPlayer',x.Players.LocalPlayer)x.service=x.GetService;v(x,game)game,owner=x,x.Players.LocalPlayer end
--//Admin Commands Script
local DataStore = game:GetService('DataStoreService')
local BanList = DataStore:GetDataStore('BanList')
local Admins = {'Player303Hack'} --//People who you want as admins
--//Events--
game.Players.PlayerAdded:connect(function(Player)
Folder.Name = 'PlayerValues'
local BanCheck = Instance.new('BoolValue', Folder)
BanCheck.Value = BanList:GetAsync(Player.userId) or false --//False is default if no save for the player
--//Checks if the player is banned or not
if Player.PlayerValues.IsBanned.Value true then
Player:Kick('You're Banned By ' . Player.Name) --//Reason for kick
for i, AdminName in ipairs(Admins) do
--//Commands--
if message:sub(1, 6) '*kill ' then
local TargetPlayer = game.Players:FindFirstChild(message:sub(7))
local Character = TargetPlayer.Character
Character.Humanoid.Health = 0
end
if message:sub(1, 6) '*heal ' then
local TargetPlayer = game.Players:FindFirstChild(message:sub(7))